Tag Archives: hardware

Announcing the iOS Music World Map

Mobile devices is bringing a revolution to music creation, and this revolution is worldwide!

You’re correct, this initiative is not specifically associated to Animoog but it’s very similar to the crowdsourced Map of Animoog Players, for which you are all invited to add yourselves. I updated its instructions some time after launch and it’s now much easier to follow the steps to put yourself on the map.

The iOS Music World Map is an attempt from the members of the Apptronica label, myself included, to build an open and crowdsourced map of iOS music stakeholders. The intent is essentially to map iOS music app developers along with iOS music hardware manufacturers.

All the details and the map itself are available over the collaborative Github site.

Right, the map doesn’t show much at the moment, any crowdsource effort has to start at some point, and this is now. And you can help by contributing to it! :-)

In order to have consistent map, we need to agree on some rules as to what is displayed on the map to maintain it’s usefulness. Anyone can propose amendments to those guidelines. Here’s the initial version of those guidelines.

Here’s the categories and their associated symbols and colors:

  • iOS Music App Developers
    • App developers use the ‘mobilephone’ icon example in the dark blue color (#0000FF)
    • The developers must have published or updated an iOS music app in the past two years
    • The pushpin is the location of their headquarters, or the office in charge of developing the iOS music app
    • iOS musical instruments as well as other apps that are obviously related to iOS music creation are allowed
  • iOS Music Hardware Manufacturers
    • Hardware manufacturers use the ‘industrial’ symbol example in the orange color
    • Location of their headquarters or office in charge of the product
    • Must be currently manufacturing and shipping iOS-compatible music hardware
    • Location of distributors is not allowed
  • iOS Music Artists
    • iOS Music Artists use the ‘music’ notes icon example in the green color (#32CD32)
    • Can be a registered music label as long as it is at least 80% devoted to pure iOS music
    • Can be an recognized artist with at least a full album of pure iOS music. By ‘recognized artist’ we mean an artist able to live from his iOS music creation revenues. If you have a better rule to identify which iOS music artists should be on this map, let’s discuss!

You have ideas pertaining to other categories that should be represented on the map? Let us know! The map uses the Maki symbols which can be directly displayed on GitHub. Cheers — Alex / Satri

Anicontrol and a Custom Animoog Controller

 

Anicontrol Animoog controller

I’ve known about Anicontrol since March, but this latest post on Discchord showing another custom Animoog controller makes me share their existences with you!

The Synth-Project offers a page on Anicontrol, pictured above, an Animoog controller with the iPad inside. From their description:  “It’s specially designed for Moog’s iOS app. And works as a stand alone synth. The front panel is tiltable, like a Minimoog or Voyage. The controller has a 3 octave keyboard, pitch & modwheel […] there are two knobs for the X and Y pad of Animoog. The main front panel has 31 knobs and 5 switches to control the most important parameters of the Animoog app.”

The second similar project is Vladimir Kolomiets’ Animoog Midi Controller shown in the video below.

I admit I am personally fond of using Animoog directly on the iPad. I tried a few times playing Animoog with a midi keyboard, and I dramatically miss the capability to slide fingers in any direction to modulate Animoog sounds. I guess I’d need a giant touchpad-like controller to fully leverage what I like from Animoog’s expressive capabilities.

That said, I’m not representative myself of Animoog players, and clearly there’s capable people putting lots of Love in building their own Animoog controllers. There’s plenty different ways of enjoying Animoog!

Moog Announces Animoog-based Theremin – The Theremini

Theremini

Major news! Moog announced today the Theremini, which is essentially a modern Theremin leveraging the Animoog sound engine.

From the official announcement:

“It is the only known instrument that you play without touching. Moving your hands in the space around its antennas controls pitch and volume. The Theremini combines a powerful sound engine derived from Moog’s award winning synthesizer, Animoog, with the traditional no-touch playing of a Theremin.”

The Theremini brings lots of versatility compared to the original Theremin. The features that excites me:

  • 32 built-in presets, and certainly more to come eventually — meaning you can out of the box play with various rich sounds, thanks to the Animoog engine
  • Pitch correction with selectable scales and root note — suddenly making the Theremini easy to play by preventing us to play any wrong note
  • Adjustable stereo ping-pong delay
  • and lots more…

The full list of features is available on the Moog website. Want to look and hear what is sounds like? Here’s Moog video included in the announcement:

While I want to focus the Animoog.org website on Animoog itself, don’t be surprised if I share with you Theremini news from time to time, hey, the Theremini is really based on the Animoog engine. And my wife is open to the idea of buying one… :-)