Tag Archives: development

What’s in development for Animoog

Content removed at Moog’s request. The former entry included publicly accessible content provided by a reliable source, however, this content that wasn’t meant to be publicly accessible. It has been removed at the source and Moog requested we remove it from this site too. We certainly meant no harm to Animoog in any way. — Alex (aka Satri) for Animoog.org

Animoog for Android Facing Serious Challenges

Content removed at Moog’s request. The former entry included publicly accessible content provided by a reliable source, however, this content that wasn’t meant to be publicly accessible. It has been removed at the source and Moog requested we remove it from this site too. We certainly meant no harm to Animoog in any way. — Alex (aka Satri) for Animoog.org

Releasing Animoog as open source?

I wasn’t planning to write about that, but the suggestion on Moog’s forum encouraged me to share the following.

I’m a heavy user, supporter and sporadic contributor to open source and free software, so this suggestion captured my interest! Don’t hesitate to help me understand why you’d like Animoog to be open sourced if you have such inclination.

Software lives and dies according to the developer care they get. This is true for both proprietary and open source software. Developers can be paid or do it on their own time, but when a piece of software gets no time and love from developers, development has effectively halted and its days are numbered. Software development for anything even slightly complex, and Animoog certainly is in the sophisticated category, requires serious expertise and resources. You need people dedicated to coordinating the code and changes to the code, handling the bugs, priorities, feature requests, the releases, etc.

Software lives and dies according to the developer care they get

What about Animoog? Yeah, it’s been almost a year now since the last Animoog release. Has it been abandoned by Moog? I doubt it. Especially considering Animoog’s sound engine is driving Moog’s Theremini which was just announced last month. Could Animoog be improved? It’s clearly the case as we can see from this fan-generated wish list of improvements. But the truth is that Animoog is currently working fine and as great as last year. Analog pianos and guitars haven’t changed much in past decades and that does not reduce their quality, popularity or ability to do what they were built to accomplish.

Would Animoog be better of as open source, in the hands of a community coordinated by Moog? I’m not certain. As much as several of us can be dedicated to Animoog, there probably isn’t that many of us with the time and required expertise to develop Animoog at a quicker pace than Moog. I suspect it makes more sense for Moog to sell the app, and numerous users are happy to pay for it and its in-app purchases, and Moog to use that money to further develop Animoog, than hope for a community to organize itself and actually deliver sustained and coordinated improvements to Animoog. But hey, I could be wrong!

I suspect it makes more sense for Moog to sell the app, and numerous users are happy to pay for it and its in-app purchases, and Moog to use that money to further develop Animoog […]

With an open source Animoog, Moog will most probably get less revenue from it and consequently will devote less time to improve it. Another scenario would be that with Animoog becoming free, the increase in users and associated potential increase of in-app purchases would be enough to fill that revenue gap for having the core of Animoog open source. That scenario appears unlikely to happen, and at a minimum it’s a pretty big risk if revenue is important to Moog.

If Moog decides to drop Animoog’s development in favor of other priorities, sure, providing it as open source makes all the sense in the world (software code can be open source but still be proprietary, there’s a difference between open source software and free software). Otherwise, despite being a heavy user and supporter of open source, I’m not convinced that it would actually help for the future of the instrument we love.

There’s an infinity of opportunities. Another scenario would be for Moog to keep Animoog’s core closed, but provide an API that would allow developers to extend Animoog through in-app purchases – those extensions could be either for a fee, free or open source. That could be the best of both worlds. But it also means Moog would have to spend time providing and documenting an API for third-party developers to leverage.

What do you think? Should Animoog become open source? Why? And how?

Animoog Configuration

Announcing the Animoog Improvements Wish List

It’s my pleasure to provide an initial version of the Animoog improvements wish list.

The two main items in there to start with, detailed in the associated page:

  • A Sequencer for Animoog – to record and easily modify, in an easy to use user interface, played notes, the subtle changes to poly-pressure, x/y pad changes and ideally anything players usually modify while playing Animoog
  • Saving session states – to be able to save session’s states, which would include the selected preset, x/y pad location, keys and scale settings, and essentially any settings your can set via Animoog’s interface

Everyone is welcome to share ideas, thoughts and comments directly over the wish list page.